HIVE

Recover twelve crystals.
The hive will want them back.

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starts quiet with dropping into the hive. everything's silent. you check your map; there are twelve crystals scattered around. You go get one. This awakens the hive! Enemies start tunnelling out of the walls and floors to attack you. Eventual gameplay has a Gunstar Heroes/Abuse/AvP vibe where you're constantly under attack by infinite enemies, nowhere is safe. Whenever you get another crystal, the enemy attacks get worse; they increase in number, get smarter, more dangerous types/abilities appear.

each crystal room is a bossfight

returning to the surface gives you a fakeout "mission complete!" screen before the final boss attacks D:

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references:
SUPER METROID / ABUSE / GUNSTAR HEROES / DOWNWELL / MEGAMAN

metroid: 256x224, functionally about 8x5 blocks
gunstar heroes: 256x224, about 14x8 blocks
roguelight: 160x120?? around 10x8 blocks

so i want, like... 200x120? with a block size of 16x16 (chunky!) orrr 12x12?

screen: 200x120
tilesize: 12x12

i want the character to be small and overwhelmed. it's a horror game!